Click to open a larger view. Graphics quality is better in-game.
Name | Score | Date |
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Check out the in-game tutorial for an introduction.
Your goal is to keep as many fingers on the falling paths as you can. The more fingers you keep on paths, the more points you collect. You can only put a new finger down three times; the remaining number is tracked in the top right of the screen.
Collect powerups by moving a finger over them. You may see these powerups throughout the levels:
Allows you to place a finger again - adds rings | |
Slows down the game temporarily | |
Merges multiple paths into one | |
Makes paths wider | |
Allows a finger to move off paths without penalty | |
Doubles point accumulation temporarily | |
Allows you to place one additional finger |
FingerFall uses the excellent libgdx game development framework. The Days Regular typeface is used under a CC 3.0 Attribution license.